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RIP

Discussion about this classic Genesis/Mega Drive game.

RIP

Postby DVthemaster » Tue Jun 11 2019 10:41pm

So I'm playing through Shining Force 2, like any sane man, and I'm currently playing on the Sega Genesis Classics Collection on the Switch. See this collection is very helpful in the sense that as someone who's played through both Shining Force 1 and 2 multiple times, I can easily speed up the battles and make the game a faster experience. But there's one main problem with this speed up feature. So I just grinded my whole party so that I can promote them and as I'm pretty much promoting my whole party I'm speeding the game up for obvious reasons. But the main problem is that I didn't notice who I promoted. By accident I promoted Sarah into a Vicar instead of a Master Monk. I saved directly after so I couldn't try and re promote her. To anyone out there who likes Sarah as a Vicar, good for you. But for me personally, I literally don't want her at all if she's not a Master Monk. So that sucks, and that's the main thing I wanted to rant about. RIP Master Monk Sarah :(
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Re: RIP

Postby Guy Jepson » Wed Jun 12 2019 1:48am

DVthemaster,

Sarah is much, much better as VICR class! This is a pet-peve of mine that I'm trying to champion. Everywhere I go online I see everyone raving about how great Master Monks are when they're not all that great compared to Vicars. When you get Sarah to about level 20 you should be near the Shield Ring battle. You defeat the enemy carrying it while you have no item slots to receive it and let it go to the deals section at any merchant. BAM!! now you can buy a Goddess Staff!! probably the best staff for Vicars. You give it to Sarah to equip and now she has AURA2 on a stick right before the Chess Battle! Giving here aura two makes her a much better healer and defiantly the best healer at this junction in the game. AURA2 allows Sarah to milk 37 experience every turn letting her level up just like any of the other healers. While you at it give her the Shield Ring too so she can round out here spell inventory with a nice BOOST1. "But what about Vicars low attack, Mr. Jepson??" Okay, but what about Vicars much higher defense? Still don't like it? Equip her with the Demon Rod and the Evil Ring and she can hit as hard as any Master Monk guaranteed while throwing around some BOLT2s for good measure!
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Re: RIP

Postby DVthemaster » Wed Jun 12 2019 2:01am

@Guy Jepson Yes I fully agree with what you said, but to be blatant. Master Monks are just kinda a cooler class.
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Re: RIP

Postby Guy Jepson » Wed Jun 12 2019 4:37am

Can't argue with that. MMNK is a way cooler class than VICR. I always forget that the EU/USA version throw in an extra Vigor Ball for some odd reason. Makes me want to mod my game to either remove the extra Vigor Ball or hide around extra promotion items for each class.
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Re: RIP

Postby Kilieni » Thu Jun 13 2019 1:43pm

Considering the original vigor ball is in Sheela's Dojo, I definitely appreciate the extra one. :) That said I'm team Karna VICR. 2-3 MP most levels really adds up with Karna leveling. That's only when I use her though. I also quite enjoy Tyrin Freeze 4ing the entire endgame and also using Eric as a PGNT and calling him "Air Rick"
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Re: RIP

Postby DomingoRules! » Wed Jun 19 2019 2:29am

Guy Jepson wrote:DVthemaster,

Sarah is much, much better as VICR class! This is a pet-peve of mine that I'm trying to champion. Everywhere I go online I see everyone raving about how great Master Monks are when they're not all that great compared to Vicars. When you get Sarah to about level 20 you should be near the Shield Ring battle. You defeat the enemy carrying it while you have no item slots to receive it and let it go to the deals section at any merchant. BAM!! now you can buy a Goddess Staff!! probably the best staff for Vicars. You give it to Sarah to equip and now she has AURA2 on a stick right before the Chess Battle! Giving here aura two makes her a much better healer and defiantly the best healer at this junction in the game. AURA2 allows Sarah to milk 37 experience every turn letting her level up just like any of the other healers. While you at it give her the Shield Ring too so she can round out here spell inventory with a nice BOOST1. "But what about Vicars low attack, Mr. Jepson??" Okay, but what about Vicars much higher defense? Still don't like it? Equip her with the Demon Rod and the Evil Ring and she can hit as hard as any Master Monk guaranteed while throwing around some BOLT2s for good measure!

I've never really been a fan of Master Monks, either. Sure, the extra attack power is nice, but considering I never attack with healers anyway except at the very beginning for EXP so everybody can promote at about the same time, that bonus winds up just going to waste when I play.
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