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Re: Revisiting Established Spell Names

PostPosted: Thu Sep 26 2019 4:53pm
by DomingoRules!
Soul Steal seems pretty guaranteed at this point, but the race for lightning supremacy is still anybody's game (assuming more votes actually happen).

Re: Revisiting Established Spell Names

PostPosted: Fri Sep 27 2019 8:11am
by RetroZanon
I feel I should leave at least some opinion so it's not just "voted for the sakes of voting" kind of thing.

Considering the limitations SF1 and 2 had in terms of naming skills and classes, I think we need to take that into consideration.

Spark vs Bolt.
I think Spark fits better than Bolt in SF3, seeing that lightning is just a giant spark of electricity, and the spell is just multiple sparks of electricity per cast, not just one single bolt that hits just one time. Plus I think it sounds somewhat better.

Desoul vs Soul Steal
I personally prefer Soul Steal, not only because I like alliteration, but also due to the fact that it is, in essence, a somewhat different skill than Desoul was? My memory might be failing me, but if I am not mistaken, Desoul would either kill or miss in the previous iterations of the series, whereas Soul Steal, at minimum, causes some damage even if it doesn't kill the target.

Re: Revisiting Established Spell Names

PostPosted: Fri Sep 27 2019 11:23am
by Moogie
While Bolt and Desoul have certain nostalgia value to me, the original Japanese releases on the Mega Drive (including SitD) had them named Spark and Soul Steal, which I've always thought sounded cooler. Plus, doesn't one of the VA in SFIII (probably Synbios') shout "SPAAKU!" when casting Spark?

Don't get me wrong, I love the original games so much, but there were a lot of localisation errors and downright omissions.

Re: Revisiting Established Spell Names

PostPosted: Fri Sep 27 2019 11:47am
by legalize freedom
Moogie wrote:While Bolt and Desoul have certain nostalgia value to me, the original Japanese releases on the Mega Drive (including SitD) had them named Spark and Soul Steal, which I've always thought sounded cooler. Plus, doesn't one of the VA in SFIII (probably Synbios') shout "SPAAKU!" when casting Spark?

Don't get me wrong, I love the original games so much, but there were a lot of localisation errors and downright omissions.


Great info, Moogie. I didn't know the JP versions of 1 and 2 were different than the English releases in this regard.

Re: Revisiting Established Spell Names

PostPosted: Fri Sep 27 2019 5:17pm
by rid1ey
legalize freedom wrote:
Moogie wrote:While Bolt and Desoul have certain nostalgia value to me, the original Japanese releases on the Mega Drive (including SitD) had them named Spark and Soul Steal, which I've always thought sounded cooler. Plus, doesn't one of the VA in SFIII (probably Synbios') shout "SPAAKU!" when casting Spark?

Don't get me wrong, I love the original games so much, but there were a lot of localisation errors and downright omissions.


Great info, Moogie. I didn't know the JP versions of 1 and 2 were different than the English releases in this regard.


Soul Steal love that name and love that spell. When it sucks the Soul out some big ol' 130HP beast.

I'd give my right arm to be able to cast that in real life :D Pachinko Death!

I think it's a real nerve wracking spell to have cast on your force though. I'm sure there is a multi - hit version too...

I finished your English Translation last night ...I did all 3 Scenarios. All who worked on it I applaud your amazing skill and dedication! It's like wronging a right! I think Scenario 2 turned out to be my favourite ...possibly due to the fun banter between Syntesis and Uryudo. Fantastic work and you should all be very proud... Thank You!

Re: Revisiting Established Spell Names

PostPosted: Wed Oct 09 2019 6:37am
by DomingoRules!
Despite the fact that the verdict so far is leaning towards keeping the spell names the same, playing the game earlier today got me wondering about this discussion of spell names, but in regards to another that seems to have been ignored in this discussion: Tornado. Similarly to how we're discussing the names of Spark and Soul Steal here, and whether Bolt and Desoul should be used instead, has there ever been any discussion or consideration of changing Tornado to Blast on similar grounds?

Granted Blast is a misleading, and poor name for wind magic, I'm just wondering more out of curiosity. Like, was it not added to this discussion as well on purpose? Or is the spell so forgettable that it just wasn't even considered?

Re: Revisiting Established Spell Names

PostPosted: Wed Oct 09 2019 6:17pm
by legalize freedom
As mentioned in the first post, it was excluded since the spell animation is so different and so thoroughly described by Tornado.

Re: Revisiting Established Spell Names

PostPosted: Wed Oct 09 2019 6:48pm
by DomingoRules!
legalize freedom wrote:As mentioned in the first post, it was excluded since the spell animation is so different and so thoroughly described by Tornado.

All right. I must've either forgotten about that, or overlooked it entirely. Either way, as I said myself, Blast is a terrible name for wind-elemental magic. Just thought it was worth noting, since much like Bolt/Spark, and Desoul/Soul Steal, Tornado seems to be directly derived from Blast in that it's likely intended to be the same spell.

Re: Revisiting Established Spell Names

PostPosted: Wed Oct 30 2019 12:30pm
by legalize freedom
A big thank you for everyone who responded to this poll. It was informative in more than the obvious way.

It seems the original Japanese SF1 and SF2 used what could be translated as Spark and Soul Steal, so that would lead us to the conclusion that the localizations of SF1 and SF2, etc were the ones at fault, so to speak.

Not that we are bound by that, but considering the results, it is comforting that the "correct" names will end up in the translation patch.

It was close for Bolt vs Spark. I always hope that the decisions we make not only feel right with the series and lore, but are popular as well. Sometimes there is strong support for multiple options as in this case, and a decision must be made. And it is staying as it was after all. No change is usually popular.

These results will be upheld in V21 which will be released soon!