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FULL RELEASE - Shining Force 1; 12 Man Marathon.

FULL VERSION RELEASED!

Discussion about the original classic Genesis/Mega Drive game. Posts about the GBA remake belong in the forum below.

FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby monkbarron » Sun Nov 12 2017 6:54pm

Well, here it is. What I was hoping would be enjoyed by many.

Shining Force 1; 12 Man Marathon is a hack in which you can pick your full dream team of 12 force members, ad fight to the end of the game with them.

There are new items and one new weapon, along with many battle changes.

I planned on having 12 new characters, but I couldn't, seeing as the editor is broken right now.

Here is the IPS Patcy; https://drive.google.com/open?id=1sGp0c ... lRDkD8a3R8

Let me know what you think.
Last edited by monkbarron on Mon Jan 22 2018 2:50am, edited 6 times in total.
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Re: Shining Force 1; 12 Man Marathon HACK

Postby Noma » Fri Dec 15 2017 10:25am

Here's a similar hack for those interested. All characters start at level 1, but you cannot play with a party of 12 at first. Still fun, and an alternative until you finish this hack. Nova is also added as a playable character that replaces Jogurt, if I recall correctly. The download link is a mirror on the second page.

https://forums.shiningforcecentral.com/viewtopic.php?f=3&t=16636&hilit=level+1+hack

I look forward to you releasing this though. It will be interesting to have a legitimate marathon man of SF1. I also don't mean to hijack the thread, I just wanted people to know something similar exists if they're looking until you finish this.
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Re: -EARLY RELEASE- SF1; 12 Man Marathon!

Postby monkbarron » Sat Dec 30 2017 9:51pm

-Burp- I ate this post.
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Re: -EARLY RELEASE- SF1; 12 Man Marathon!

Postby TheInsidious199 » Wed Jan 03 2018 10:59am

Good mod, would be great if I could play it properly instead of solo max. when I patch the game it crashes after shell/shella appears on screen and says she's tired.
 
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Re: -EARLY RELEASE- SF1; 12 Man Marathon!

Postby Hobbit Gamer » Sat Jan 06 2018 1:17am

Hello i am very excited to play this mod but cant get it to work. i downloaded the ips patch and applied it to an unmodified Shining Force (U) [!].bin and started a new game talked to the king and when i go to get my party where luke, lowe, hans, ken, and tao joins, it then promts all the other charecters to join and then after they all join including nova one of the mermaids says "training tires me out" and the game crashes, what am i doing wrong any feedback would be appreciated
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby monkbarron » Thu Jan 18 2018 11:18pm

The link to the current ROM is pre-patched. You might be using an older version of the hack.
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby ShininGeek » Mon Jan 22 2018 2:39am

Monk- as I said before on your shining horse page, you CANNOT directly link a ROM, or go through a chain of links to get one. Link a .ips patch
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby monkbarron » Mon Jan 22 2018 2:47am

Whoops - I forgot.
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby ShininGeek » Mon Jan 22 2018 2:49am

I understand forgetfulness, but this is a legal issue. By linking copyrighted material, you violate the copyright and the site is then at risk. Please be careful in the future.
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby monkbarron » Mon Jan 22 2018 2:50am

There - I fixed it.
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby Flygon » Mon Jan 22 2018 3:10am

Heck, I'm going to ask the dumb question.

Considering the Steam Workshop uses the raw .bins anyway, which essentially means SEGA is endorsing distributing the raw .bin files anyway?...

I dunno. Whilst I understand the caution regarding this, when even SEGA is asking people to distribute hacks using the full ROM files, rather than patch files?

Don't s'pose there's ever been consideration for a change in policy around here? It's already well known that other Mega Drive-related hacking communities already distribute the raw binaries for most projects.
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby monkbarron » Mon Jan 22 2018 3:13am

I agree Flygon. Heck, Sonic ROM hacks are freaking in their .bin form. And to top THAT, FantasyAnime, a rather known website, has multiple pre-patched SF 2 hacks.
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby Hobbit Gamer » Mon Jan 22 2018 5:05am

thank you for reply'n and helping me out, it is much appreciated
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby Antman 537 » Wed Feb 07 2018 4:59am

Hmm... someone should set up a marathon team game :excited:
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Re: FULL RELEASE - Shining Force 1; 12 Man Marathon.

Postby stefanos2k10 » Tue Apr 24 2018 11:09am

definitely gonna give this a whirl does it work all way to end?
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