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“Shining Force Alternate” mod in development

A “alternate” timeline to Shining Force

Discussion about the original classic Genesis/Mega Drive game. Posts about the GBA remake belong in the forum below.

“Shining Force Alternate” mod in development

Postby Erikin84 » Tue May 22 2018 6:15pm

I am working on a new mod for Shining Force, it’s currently dubbed “Shining Force Alternate”.

What I have envisioned for this is to have the game have only 11 joinable characters that will stick with you for the entirety of the game, they will join throughout the game at certain times, some where they normally have not joined.. Those 11 are made up of hand picked characters I have chosen. I’d tell you who but that would ruin the surprise ;)

There will be some major changes to the story for some characters to fit in my new “alternate” timeline of Shining Force...a lot of the story driven dialogue is being rewritten.

For everyone else that doesn’t join, I’ll have them in the world fulfilling other roles or have some funny/serious dialogue sending them on their way. Some may even have a small story arch.

06/22/18
With the new editor features and this mod steadily growing in scale. I probably won’t be finished this month as originally anticipated. I don’t want to set a time it’ll be done as that may cause me to rush through certain things and I’d rather not do that.
But rest assured I am working more or less non-stop on it. I may start a weekly update just so you guys can get an idea on where I am at in terms of developments
.

Updates:
July 21st, 2018: Reconstructing the dialogue scripts due to some issues in certain sections. This has given me an opportunity to clean up some older changes i've made while adding new story segments.
July 14th, 2018: Waral has undergone alot of dialogue changes/npc placement, and edited the land around ring reef.
July 8, 2018:
Added new dialogue sections throughout to flesh out certain character arcs and story line.
June 29, 2018:
Been working on sprites and enemy sprites. Some dialogue updates
Last edited by Erikin84 on Sat Jul 21 2018 5:19pm, edited 9 times in total.
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Re: “Shining Force Alternate” mod in development

Postby Remuko » Tue May 22 2018 11:58pm

Erikin84 wrote:What I have envisioned for this is to have the game have only 11 joinable characters that will stick with you for the entirety of the game, they will join throughout the game at certain times, some where they normally have not joined.. Those 11 are made up of hand picked characters I have chosen. I’d tell you who but that would ruin the surprise ;)


inb4 all of the centaurs are part of this "hand picked" force you chose. The ultimate troll. ;)
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Re: “Shining Force Alternate” mod in development

Postby Erikin84 » Wed May 23 2018 1:08am

Remuko wrote:
Erikin84 wrote:What I have envisioned for this is to have the game have only 11 joinable characters that will stick with you for the entirety of the game, they will join throughout the game at certain times, some where they normally have not joined.. Those 11 are made up of hand picked characters I have chosen. I’d tell you who but that would ruin the surprise ;)


inb4 all of the centaurs are part of this "hand picked" force you chose. The ultimate troll. ;)

That would be pretty funny, but no :)
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Re: “Shining Force Alternate” mod in development

Postby Runesamurai » Wed May 23 2018 4:39am

A completely new cast of 11 playable characters? I hope some of them are boss characters.
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Re: “Shining Force Alternate” mod in development

Postby Kasedete » Thu May 24 2018 3:52am

Only eleven? Damn, there are so many charismatic characters... I really want to see the ones you picked! ;)
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Re: “Shining Force Alternate” mod in development

Postby Lobo » Thu May 24 2018 4:20am

As far as I understood it will be 12 characters - the main (Max?) and 11 other.
It seems very interesting. Especially for the story changes.

Is there a projected release date?
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Re: “Shining Force Alternate” mod in development

Postby stefanos2k10 » Thu May 24 2018 8:38am

keep us updated
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Re: “Shining Force Alternate” mod in development

Postby Erikin84 » Thu May 24 2018 4:54pm

I’m planning for a release sometime in June. And not all 11 joinable characters are brand new.
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Re: “Shining Force Alternate” mod in development

Postby CapnTytePantz » Sat May 26 2018 6:56am

I'm pumped! Can't wait to see/try it! Wish you all the best.
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Re: “Shining Force Alternate” mod in development

Postby Erikin84 » Mon Jun 04 2018 3:37pm

Quick update, the story is about 90% percent finished. With the editor updates it’s been very helpful.
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Re: “Shining Force Alternate” mod in development

Postby stefanos2k10 » Mon Jun 04 2018 4:27pm

really pumped for this
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Re: “Shining Force Alternate” mod in development

Postby monkbarron » Fri Jun 08 2018 5:51pm

Hey, if you need a beat tester, I'm willing to do so!
:sleep: Z Will Always Dominate Any SF TAS :sleep:
:sleep: Z Will Always Dominate Any SF TAS :sleep:
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Re: “Shining Force Alternate” mod in development

Postby Runesamurai » Sat Jun 09 2018 4:16am

monkbarron wrote:Hey, if you need a beat tester, I'm willing to do so!

Me too.
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Re: “Shining Force Alternate” mod in development

Postby Erikin84 » Mon Jun 11 2018 1:42pm

Hi everyone. I do have a couple lined up to help me with playtesting the story aspects of the mod. Soon I’ll start putting in the gameplay changes and balance. It’s coming together slowly but surely
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Re: “Shining Force Alternate” mod in development

Postby Red_Shine » Mon Jun 11 2018 9:32pm

I know your idea is probably not getting out of the SF1 scope proper, but I'd love to have a playable Narsha to be honest. It's pretty much my favorite thing they added in ROTDD.
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Re: “Shining Force Alternate” mod in development

Postby Remuko » Wed Jun 20 2018 5:53am

Red_Shine wrote:I know your idea is probably not getting out of the SF1 scope proper, but I'd love to have a playable Narsha to be honest. It's pretty much my favorite thing they added in ROTDD.


I couldnt agree more if I tried. Narsha was <3
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Re: “Shining Force Alternate” mod in development

Postby Erikin84 » Thu Jun 21 2018 2:43pm

Quick update, guys. Let me know what you think of a weekly update to keep you all in the loop.
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Re: “Shining Force Alternate” mod in development

Postby Runesamurai » Fri Jun 22 2018 2:59pm

Sounds good to me.
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Re: “Shining Force Alternate” mod in development

Postby Erikin84 » Mon Jul 09 2018 12:06am

It's coming along niceley, Thanks to Tyadran there are some much needed scenes tweaked.
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Re: “Shining Force Alternate” mod in development

Postby Lobo » Mon Jul 09 2018 10:39am

For sure it will be great!
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