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Shining Resonance Refrain

http://shiningresonance.com/

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Shining Resonance Refrain

Postby rid1ey » Mon Jun 11 2018 2:56pm

release date 10/7/18

and...

demo available on 12/6/18

enjoy!
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Re: Shining Resonance Refrain

Postby Tarethen » Wed Jun 13 2018 4:41am

That demo was shit. And short.
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Re: Shining Resonance Refrain

Postby Ansa » Mon Jun 18 2018 1:31pm

I tried it last night and went in with very low expectations... It wasn't terrible. As a demo it sucks because it doesn't really give you a good feel for the games combat because everything dies so easily, you only get one boss fight which is still a tutorial fight. Granted the tutorials here don't tell you much but you do have both dodging, and blocking so the combat at least has various options for the player to use.

My biggest gripe was that the game doesn't seem to have cut scenes and instead uses the character models to do this visual novel like presentation for events playing out, it came off as extremely cheap. The kind of thing I would expect from like a really low budget Tales game or something, it didn't blend with the gameplay well at all.

Also I already hate Yuma, maybe he stops being a wimp early on but this demo did a really poor job of selling me on him as a protagonist. His design is by far the worst out of any of the characters I've seen thus far. The main game is going to come with a lot of costumes or something right? Hopefully thats something that can be changed.
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Re: Shining Resonance Refrain

Postby chevkraken » Tue Jun 19 2018 6:19pm

the difficulty in the game depend of how you play. if you kill every mob you meet you will be far too powerful and the game will be very easy.

But if you kill the mobs only when you are in an area where your level is above the level of the enemies, there will be some difficulty (and the game will be hard if you keep your characters 2 level above the mobs).

Don't forget the game is a dungeon RPG, there is only one town in the game, no teleportation system and the healing items are very expensive, so even if the difficulty is low, a trip can be dangerous if you fish with no healing item far from the town.

For the design of yYuma, I agree with you, it not it's very bad but, it's don't fit in the universe. Actually, even from someone like me who like the modern shining and consider them like true Shining games, even if Shining resonance is a decent game, it don't feel like a Shining to me (more like a mix between Tales of and Atelier series with some breath of Fire element)
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Re: Shining Resonance Refrain

Postby Marky » Wed Jun 20 2018 6:43am

Question regarding the this game.

1.) Is there only 1 town throughout the game?

2.) Is this sorta like Shining Soul or Shining In The Darkness in which there is only 1 town/1 area of civilization?
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Re: Shining Resonance Refrain

Postby chevkraken » Wed Jun 20 2018 7:20pm

1.Yes, only one town in the game

2.there is few camp where it's possible to save, sleep, some craft quest and buy some healing item, but yes only one town where you take quest, talk to the PNJ or upgrade your equipment
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Re: Shining Resonance Refrain

Postby Ansa » Thu Jun 21 2018 8:51pm

https://youtu.be/EY2YDOBqdUw

Made a video on the demo covering my overall thoughts.
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