I have news on the translation front.
Waaay back in the day (2012!) I did a let's play of this game. Because I loved the game, and also because I wanted to draw attention to it, and this project. Didn't particularly work, as you can imagine.
Fast forward to 8 months ago, I'm only slightly more popular with the internets, but there's a viewer in particular that is similarly impressed with the game. I think he also really likes me, because he offers to translate the game for me. Because in the first video I had mentioned that if someone did I'd add that translation in the videos as annotations. I'd seen it done before.
I told him it would be nice if instead he did it for the project, but he didn't want that at all. Too much pressure, too shy, etc... and yet he still started translating the game. So I tried to find time to put it in the videos. It was... difficult. I had time back in 2012, but not so much these days...
So fast forward again, to today really. He has finished the translation. That is, the translation of the main game. He hasn't done the library,and I think the starting and ending dialog in the optional battles thingies. The rest of the dialog is pretty much translated. Meanwhile, I've managed to insert those in a grand total of... 1 video.
So I made a deal with him. I share this translation here, and I promised to Let's play the resulting translation hack. Should it ever happen. He reluctantly agreed, on the condition that he not be mentioned. So I'll ask you the same thing : don't mention him in credits or anything, he doesn't want the attention. I won't mention his name here, and if you ever figure out who did it, don't either. He did all this translating, the least you can do is respect his wishes. If he changes his mind he can come forward whenever he wants.
So, bottom line is : we have a translation. Not complete, but enough for a first release. All we'd need is english for menus and whatnot. It doesn't have to be a real translation; we know what the options do, we can slap on words that'll tell the player what they do until someone tells us the exact translation to use. And we don't need item names translated as long as we know what effect they have on our stats, or what they do. Again, even if we don't have an exact translation, doesn't matter as long as there's some text (or whatever else) that allows the player to understand what function it serves.
Not having some of the optional dialog is sad, but we can do without for a first release. That release can and hopefully will draw some attention back to the game, and from there perhaps we can find another translator or five to finish it for us.
Last thing, concerning the translations themselves. Our kindly viewer has neither english nor japanese as his first language. A little bit of editing is likely necessary. Not so much to take out japanese grammarness, but simply to correct some minor spelling mistakes or the like. I will leave that to whoever also has to put all of it in the game. Which brings me to my second point : the translation was originally made with my videos in mind. They are named after my videos (for instance the file 18 refers to video 18 of my series), and inside he will give timecodes to when any particular dialog sequence starts. Not... optimal for this, to be sure, but hey! We have a translation.Here's the translation
. And here's a playlist
I made of all the videos where story and item management happens.
I don't have any more time to put this in a hack than I do putting this in my videos, so I sincerely hope there's still someone around to pick up the ball from here. I think I'll message Stormyu and Moogie at least, they are more involved in the project, either they can do it or maybe know someone who will. Maybe someone else who passes by here? Come on, one final push and we can finally get this done!