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Mistakes in Moogie's Guide

Discussion about this classic Genesis/Mega Drive game.

Mistakes in Moogie's Guide

Postby MXC » Sat Aug 09 2008 3:00pm

We all know that there are some mistakes in Moogie's Guide. I think it would be a good idea to compose them all into this single topic as a good reminder for a quick reference and eventually as a reminder as to what needs to be changed.

So submit mistakes you've found (and how to correct it, if you can). No discussion is really necessary, these are just facts.

(And maybe this deserves a Sticky?)
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Re: Mistakes in Moogie's Guide

Postby SirHedge » Sat Aug 09 2008 9:39pm

Monster List:
Blue Shaman: "Dispell" is spelled wrong.
Demon: Should be "Bolt 2" rather than "Bolt 3"
Soulsower: "Paralyse" spelled wrong.
Taros: Really should say "Bolt 2" rather than "Bolt", since that's what he uses.
Zeon: Not really an error, but I might label it "Demon Breath 2", just to know its stronger.
Odd Eye: Defense should be listed as "54" rather than "57".
Pyrohydra: Should have "Breathes fire" listed.

And I think it would be a good idea to include all of the different attack powers for the enemies and remove those "??":
Arch Demon: 123
Blue Shaman: 109
Chaos Dragon: 116
Chaos Warrior: 115
Cyclops: 110
Demon: 112
Devil Griffin: 120
Evil Beast: 122
Geshp: 116 AP (with 120 MP)
Hell Hound: 105
Horseman: 110
Hydra: 120
King Galam: 111 AP (with 180 MP)
Mist Demon: 100
Odd Eye: 119 AP (with 160 MP)
Pyrohydra: 126
Reaper: 110
Red Baron: 102
White Dragon: 106
Zeon: 127 AP (with 180 MP)
Zeon Guard: 136 AP (with 150 MP)
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Re: Mistakes in Moogie's Guide

Postby Rusty » Sun Aug 10 2008 12:22am

SirHedge @ Sat Aug 09, 2008 4:39 pm) wrote: Soulsower: "Paralyse" spelled wrong.

That's not wrong. It's the British spelling.
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Re: Mistakes in Moogie's Guide

Postby TheUnknownMarine » Sun Aug 10 2008 12:58am

Rusty @ Sun Aug 10, 2008 12:22 am) wrote: That's not wrong. It's the British spelling.

I fail to see the difference.
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Re: Mistakes in Moogie's Guide

Postby SirHedge » Sun Aug 10 2008 3:19am

Sorry for my ignorance. I was taught Paralyze, and since it was spelled that way for the Chaos Warrior, I figured it was a mistake.
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Re: Mistakes in Moogie's Guide

Postby Space King » Thu Aug 14 2008 6:42am

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Re: Mistakes in Moogie's Guide

Postby SladetheNinja » Sat Aug 16 2008 5:02pm

Just a question..why are we making a mistakes topic for this game when we could try to help her complete SFI and the others. (Unless you did, I dunno)
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Re: Mistakes in Moogie's Guide

Postby MXC » Sat Aug 16 2008 5:15pm

SladetheNinja @ Sat Aug 16, 2008 12:02 pm) wrote: Just a question..why are we making a mistakes topic for this game when we could try to help her complete SFI and the others. (Unless you did, I dunno)

Trent has submitted a lot of information concerning Shining Force I to Moogie in the past. None of it has been put up though. Not yet at least. I trust that Trent has done a very good job, so I don't see the need.

You could make similar topics for the other games if you wish though.
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Re: Mistakes in Moogie's Guide

Postby Martin III » Mon Aug 18 2008 1:42am

Yeah, and Moogie's SF2 guide is really the ultimate source for SF2 information, whereas for SF1 there are a few guides that are a lot more comprehensive than hers, with the Sephirstein/Spock Jr. guide probably being the preeminent SF1 source. I suspect this is why she hasn't tended to her SF1 guide as much.
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Re: Mistakes in Moogie's Guide

Postby Rusty » Mon Aug 18 2008 2:00am

Sephirstein's guide isn't that good, honestly. I mean, it's not horrible, but with a quick glance I've already spotted like 5 or 6 things that are absolutely wrong, and that's not getting into 'which characters are better'. The fact that Vankar scores higher than both Ken and Arthur is a testament to this. He also calls Alef the best mage in the game. :p Simply not true at all. He also gives Amon a 1, which is ridiculous. But opinions aside, it's an 'okay' guide. Not good, just okay.
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Re: Mistakes in Moogie's Guide

Postby Martin III » Mon Aug 18 2008 3:08am

Meh, rating the characters in a Shining Force game(or any tactical RPG, come to think of it) is a fool's errand to begin with.

Point is, it's got nearly all the information on SF1 you could possibly want. Errors happen to even the best of guides - more so, in fact, since they have so much more opportunity for typos with all that additional information. Better to have the information with a few mistakes than to not have it at all.
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Re: Mistakes in Moogie's Guide

Postby Rusty » Mon Aug 18 2008 5:31am

Though errors also make the guide pointless, since it's supposed to be as accurate as possible. I understand people are prone to mistakes. I'm just saying there are better guides out there.
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Re: Mistakes in Moogie's Guide

Postby MXC » Mon Aug 18 2008 5:32am

Less nagging about some Shining Force I guide that isn't Moogie's and more talk about the Shining Force II guide that is Moogie's!
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Re: Mistakes in Moogie's Guide

Postby Alpha » Mon Aug 18 2008 9:06am

Iirc, the land effect guide isn't correct.
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Re: Mistakes in Moogie's Guide

Postby Sarah MMNK99 » Fri Aug 22 2008 3:04pm

This is probably just a typo, but for the very first item of the game it says.

search the case to find medical herb.


I assumed this meant the bookcases in the basement, but the item is actually in a vase.
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Re: Mistakes in Moogie's Guide

Postby MXC » Fri Aug 22 2008 3:13pm

She probably meant 'vase' actually ;P (v & c are next to each other on the keyboard.) I still didn't notice it. Thanks!
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Re: Mistakes in Moogie's Guide

Postby Rune » Sun Aug 24 2008 1:18am

I believe the wish staff is used for attack, not boost.
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Re: Mistakes in Moogie's Guide

Postby Shining Hopeful » Mon Aug 25 2008 5:38pm

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Until then feck off.
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Re: Mistakes in Moogie's Guide

Postby Trent » Sun Sep 07 2008 12:34am

MXC @ Sun Aug 17, 2008 2:15 am) wrote: Trent has submitted a lot of information concerning Shining Force I to Moogie in the past. None of it has been put up though. Not yet at least. I trust that Trent has done a very good job, so I don't see the need.

You could make similar topics for the other games if you wish though.

It'll get up there one day, someday. I'll hunt Moogie down if I have to ;P
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Re: Mistakes in Moogie's Guide

Postby jj_frap » Thu Dec 11 2008 6:15am

Rusty @ Mon Aug 18, 2008 2:00 am) wrote: Sephirstein's guide isn't that good, honestly.  I mean, it's not horrible, but with a quick glance I've already spotted like 5 or 6 things that are absolutely wrong, and that's not getting into 'which characters are better'.  The fact that Vankar scores higher than both Ken and Arthur is a testament to this.  He also calls Alef the best mage in the game. :p Simply not true at all.  He also gives Amon a 1, which is ridiculous.  But opinions aside, it's an 'okay' guide.  Not good, just okay.

Many of my ratings took into account the fact that I never really spent time power-leveling "weak" characters aside from Bleu and Lyle. I might have done Adam once...I don't remember. I appreciate the consensus on Arthur and accept that as a substantial error, so I will likely give him a place in my force when I do a let's play. I don't know if I can submit an updated guide to that game though...Sephirstein's been banned for over 4 years...Oh well...There's a better one than mine now anyways. :-) A lot of the non-generic information in my guide is too subjective and based on my own experiences with the characters.

It was a good guide in 1999 or so and was certainly the most comprehensive source of SF1 information for a couple years, but you're right about it being deficient nowadays.
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