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Re: Torch Eye...FAIL

Posted: Fri Aug 19 2011 3:20am
by MFZBdude
Torch Eyes in RoDD tend to alternate beween their physical and beam attacks. Physical one turn, beam the next, and so on and so forth. I never did encounter a physical attack in LoGI, but I always either stayed out of range, or killed them before they could shoot me.

Re: Torch Eye...FAIL

Posted: Fri Aug 19 2011 10:09am
by Rick
Aye, that's one of the reasons that torch eyes aren't as dangerous in this game... well, in earlier playthroughs at least...

Re: Torch Eye...FAIL

Posted: Fri Aug 19 2011 10:46am
by MFZBdude
I'm only on playthrough #2 and barely into Chapter 2, so I haven't quite experienced the dangerous end of the Torch Eyes yet. I expend my playtime over alot of games.

Re: Torch Eye...FAIL

Posted: Mon Nov 28 2011 5:05pm
by Mandrew
The AI in this game is just as stupid, or even more so, than the original. I regularly see torch eyes walk up and stop 1-2 squares from a force member and do nothing but end their turn. ??? It has a chance to attack but does nothing. Seriously, the AI in these games is really terrible.

Re: Torch Eye...FAIL

Posted: Fri Dec 30 2011 2:41am
by Doomblade66
Yeah, I totally agree. I suggest the Shining Force Challenge Mod (over in the SF-1 sub-forum) for those desiring actually smart (more or less) enemy AI ! ;)

Re: Torch Eye...FAIL

Posted: Thu Nov 28 2013 5:01pm
by metateen
Omega Entity wrote:I believe the original game also had a physical attack, it was just rarely used...
I didn't know that~

There's my daily fun fact~

Re: Torch Eye...FAIL

Posted: Thu Nov 28 2013 5:24pm
by Omega Entity
Except that was essentially proven that I was getting LoGI and RotDD bleedthrough. There's no physical attack on Torch Eyes in LoGI.

Re: Torch Eye...FAIL

Posted: Thu Nov 28 2013 7:40pm
by Balbazak
I was wondering how this got resurrected, old topic is old, but in re-reading... I can shed some light on this:
Mandrew wrote:The AI in this game is just as stupid, or even more so, than the original. I regularly see torch eyes walk up and stop 1-2 squares from a force member and do nothing but end their turn. ??? It has a chance to attack but does nothing. Seriously, the AI in these games is really terrible.
The A.I. in RotDD will do whatever it can to avoid each member of the shining Force, except when it comes to the Leader. They have a sort pf 'priority list' that they run through each turn, and if they can find a path to get close to the leader, but avoid any direct conflict with other members, they will, unless another force member is high enough on their priority list.

Once upon a time I had a list of priorities, but it's easy enough to figure out, With any stat altering spell in RotDD, like the Attack spell, When you cast it, the game will auto-target the highest available party member based on the priority list. Which is something like:

Leader
Anri
Alef
Tao
Khris
Narsha
Lowe
Gong
Torasu
etc
etc
etc... After this point it gets harder to determine who has more or less priority, but its usually not enough to draw any enemy attacks. Only the Mages and Healers have enough priority to sway the enemies movement towards the Leader.

The reason the A.I. will not engage anyone but the leader is because once the enemy is locked in a battle that is 1 square away, (most all of the physical attacks are a 1 square attack range) The A.I. CANNOT move from that square until the force member(s) are removed from the square, either by being defeated, or the player moving them elsewhere.

I tested this out with a few different enemies with the same approach, Mawlock, or anyone really, standing on the square next to any given enemy, and the Leader having 1 HP, and being just 1 step outside the enemies attack range, if the AI could just move ONE STEP, my leader would be killed, but alas, they will not move until the space is free.

(unlike Shining Force 1, 2, hell ANY shining game, where the enemy will move however it sees fit)

/knowledge

:D

Re: Torch Eye...FAIL

Posted: Sat Nov 30 2013 3:58am
by Kcid
I'm starting to think Balbazak programmed this game...

Re: Torch Eye...FAIL

Posted: Tue Dec 03 2013 9:37pm
by Balbazak
Na, just been playing it for... Wow, almost 10 years now. :)

Re: Torch Eye...FAIL

Posted: Wed Dec 04 2013 3:46am
by DomingoRules!
It's what happens when you play enough to reach almost 20 stars.

Re: Torch Eye...FAIL

Posted: Wed Dec 11 2013 11:00am
by metateen
Balbazak wrote:Na, just been playing it for... Wow, almost 10 years now. :)
You are my hero~

Re: Torch Eye...FAIL

Posted: Tue Mar 04 2014 8:49am
by lastknightleft
Balbazak wrote:Na, just been playing it for... Wow, almost 10 years now. :)
You and I have something in common, I got my first shining force game when I was a teenager, I'd like to say 12ish, I'm now 31, and shining force is still one of my favorite games.

Holy crap i've been playing this game for 19 years.

Re: Torch Eye...FAIL

Posted: Tue Mar 04 2014 6:22pm
by Omega Entity
This version of the game hasn't existed for 19 years. You mean the original?