At some point we decided to name all the ruin maps simply "Ruin Map" and let the descriptions identify them. While this allows us to state it is a ruin map, it doesn't allow the specific ruin to be identified in the item name. After using this for a while it has become evident a different strategy is in order.
A big part of why it is how it is currently is because we are limited to 14 characters for item names. This allows very little room to identify the ruin if "ruin map" is to be a part of it. However, it would appear to be much more important to be able to identify which map it is by name. I'll also take this opportunity to enhance the descriptions as needed.
I propose we identify each map with one word plus either "ruin" or "map". No room for both. I have researched the locations of all ruins in the three scenarios and have come up with workable names based on either the city they are located in (or near to) or the traditional names in the game. I'm leaning pretty heavily away from simply numbering them (Ruin Map 1, Ruin Map 2, etc).
Please see this map for where I believe the ruins to be located:http://sf3transftp.shiningforcecentral.com/Images/Ruin%20Locations.jpgProposed NameProposed Description
Sc1Dwarf Hill MapRuin Map - Dwarf Hill
Dwarf Hill Ruins
Dwarf HillBlue Ruins MapRuin Map - Railhead North Plain
Railhead North PlainPlateau MapRuin Map - Barrand North Plateau
Middle State Ruins
Barrand North PlateauDesert MapRuin Map - Aspia South Desert
Aspia South DesertTower MapRuin Map - Lookover Tower
Lookover TowerCatacombs MapRuin Map - Aspia Catacombs
Ancient Kingdom Ruins
Sc2Lake Ruins MapRuin Map - Dusty West Plains
Dusty West PlainsRiver MapRuin Map - Rhineside North Plain
Rhineside North PlainBeach MapRuin Map - Barrand beach
Tidal Flat Ruins
Barrand BeachTreasury MapRuin Map - Elbesem Temple Treasury
Elbesem Treasury Ruins
Elbesem Temple ForecourtBorder MapRuin Map - Swampland Cave
Swampland CaveSubsurface MapRuin Map - Storich Underground Ruins
Storich Underground Ruins
Sc3Gateway MapRuin Map - Destonia Castle entrance
Imperial Capital Ruins
Front of Destonia CastleCave Ruins MapRuin Map - Foothill Cave
Sacred Dragon Ruins
Cave north of FoothillMountain MapRuin Map - North of Baersol
Mountain Range Ruins
North of Baersol (map mark)Dark Ruins MapRuin Map - North of Aural
Ruins of Darkness
North of AuralMine MapRuin Map - Coal Mine south of Ark Hill
Coal Mine Ruins
Between Maya and Ark HillArmory MapRuin Map - Artillery storage north of Dormant
North of Dormant
I would like to get feedback on the names themselves as well as if "ruin" or "map" should be used. One note is that "Dwarf Hill Map" would fit, but "Dwarf Hill Ruins" would not. "Valley Ruins" may be another option for this one. Another note, Plateau Ruins could become Barrand Ruins if the Barrand Ruins of Sc2 became Beach Ruins.
Thanks in advance for your input!