Guess I qualify for asking here. I've read de FAQ and couldn't find an answer to my problem, and it happens since the first lines of the game (hence, a reportedly beta test chapter).
I speak from Brazil, so pardon my misspelling or anything like that. Hopefully I'll make myself clear.
I patched the most recent version available on the translation site, with an original scenerio 1 CD.
I used Daemon tools as a CD player for the ISO, since I don't have a modded Saturn, only a regular (and very old) one. The original CD works fine as far as I can see, with an emulator. Anyway, the problems found were in a part of the game where the original CD works perfectly.
The versions of the emulators and fo daemon tools were downloaded from the translation project website. I've tested SSF with the original CD and it worked fine despite my laptop not having the recommended settings (1.86GHz centrino duo processor). It gets a bit slow when there's too much on the screen, but that's all.
Cassini wouldn't work with the original CD, but worked fine (a bit worse than SSF) with the ISO, except that it had the same problem. So it can't be a problem with the emulators, daemon tools, the original CD version, and I couldn't find anyone with this problem anywhere on the apropriate threads, or in the FAQ. And, again it is on a scenario and chapter labeled as in "beta test" phase.
Without further ado, the issue:
The dialog lines or boxes don't appear. They behave as if I had a turbo joystick on and was just skipping all the dialog. Indeed, all the dialog in the story is skipped. Whenever there's an option for me to click, the game waits for my answer (yes/no, when i click on status, or item panel, etc), and the boxes and words do appear. The status window, for example, is seen thoroughly, with all the sub windows, both for dantares and symbios.
If I want to change symbios name I can, the letters appear, etc. But the wizard or he fairy dont say a word.
The first dialogues of the story go without a word. The head of the person who's supposed to be talking flashes on the screen and goes (again, as if I had skipped their dialogues) this goes on until I go out of the castle, and continues with the NPCs, etc.
Whenever I try opening a cabinet, for example, the box appears. If there's something to be gotten there, I take it, and the box and letters appear. When I investigate the bookcase the box "you're investigating the bookcase" appears, but the content of the bookcase doesn't.
So, any suggestions?
Also, I'd like to know if you can really transport one character from game 1 to the others, with their stats, weapon development, etc, and if the different patches released can clash with the files containing the characters. Otherwise, I'd only be able to play when the full tested versions appear.
That's all for now. Thanks for the initiative!