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A 2nd Shining Force Neo

Which battle system would you prefer?

Discuss Sega's Shining 'Force' RPG for the S*ny Playstation 2.

A 2nd Shining Force Neo

Postby Legend of Josh » Mon Nov 28 2005 7:51pm

Many of us were dumbfounded to discover Neo was a hack-n-slash system VS the traditional turn-based RPG styling we're accustomed to, especially when it came to true "Shining" titles. To some, Neo started as a negative and still to this day remains a negative. For others, it started negative, but after playing Neo for a while it became tolerable or even for some, highly enjoyable.

I really enjoy the characters, storyline, etc. that Neo brings. It's not a classic like previous SF releases, but it's still very entertaining. To me anyway. I also love the battle system, even if it is hack-n-slash style.

If SEGA/Neverland released another Neo, I would probably prefer another battle system just like this one, but I think many others would love to see it go back to the old ways (turn-based).

What would you want if there was a 2nd Neo?
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A 2nd Shining Force Neo

Postby Sinful Wolf » Tue Nov 29 2005 8:44am

I'd say the old strategy style , however if they pumped the number of allies you could have in battle keeping the current system would be acceptable.
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Re: A 2nd Shining Force Neo

Postby Legend of Josh » Tue Nov 29 2005 5:15pm

Maybe a 2nd Neo with 4-6 new/more characters. Using perhaps 5 of them in battle at once.

That doesn't sound too bad.
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Re: A 2nd Shining Force Neo

Postby Jogurt821 » Tue Nov 29 2005 9:31pm

It won't have a sequal why because it has'nt sold well.
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Re: A 2nd Shining Force Neo

Postby Minos » Tue Nov 29 2005 9:34pm

I'd appreciate either a turn based system, or the "tradition" RPG battle system.
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Re: A 2nd Shining Force Neo

Postby Tarethen » Tue Nov 29 2005 9:54pm

Minos @ Tue Nov 29, 2005 3:34 pm) wrote: I'd appreciate either a turn based system, or the "tradition" RPG battle system.

I agree.

Or, if done right, an action RPG/Tactical RPG hybrid. It doesn't have to be 12 character battle system, but maybe there could be parts where it's an action RPG, and then certain parts where it's a strategy RPG.

Hey... It could work.
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Re: A 2nd Shining Force Neo

Postby Fox » Wed Nov 30 2005 2:16am

That sounds interesting... I have no idea how they would make it work though.

I'd love to see a sequal to Neo as I loved it (Although having more than three people in battle at once would make it way too easy if you ask me. They'd have to ramp the difficulty up if we were allowed more people in our party at once if it were hack n' slash), and like most of us if any new Shining game came out I'd like to see it return to its sRPG roots, but if I were a sequal to Neo I highly doubt they would change the battle system.
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Re: A 2nd Shining Force Neo

Postby Aldur » Wed Nov 30 2005 2:27am

Shining Force Neo Tactics.


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Re: A 2nd Shining Force Neo

Postby Fox » Wed Nov 30 2005 2:29am

Why go through all the trouble when they could just say Shining Force 4? :p
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Re: A 2nd Shining Force Neo

Postby Aldur » Wed Nov 30 2005 2:54am

Because it's part of Neo and to show it's not got the same battle system.

Ala Suikoden Tactics and FF tactics. And so on.
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Aldur: Finally it's just us in here
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omega entity: mmm
omega entity: cyber RP

Ri3mannZeta: I LOVE YOU HGUYS BECAUSE YOU ARE ALL HUMANS
omega entity: lol
geddis the hero: Z what
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TheUnknownMarine: Man I don't like the feel of this.
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Ri3mannZeta: I LOVE YOU HGUYS BECAUSE YOU ARE ALL HUMANS
omega entity: lol
geddis the hero: Z what
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Re: A 2nd Shining Force Neo

Postby Odd_Eye » Wed Nov 30 2005 5:33am

Hmm i haven't tried Shining Force Neo yet, and i wodner if it's worth the money, because i don't exactly enjoy the hack-and-slash system, although i always play dynasty warriors...

Well if there's a 2nd NEO, the best thing is they revert back to the strategy "turn" based system, which also can be called the traditional Shining Force Battle system...
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Re: A 2nd Shining Force Neo

Postby Legend of Josh » Wed Nov 30 2005 3:42pm

Hmm i haven't tried Shining Force Neo yet, and i wodner if it's worth the money, because i don't exactly enjoy the hack-and-slash system


This is the consensus of most Shining fans. I myself hate a hank-n-slash battle system. At first, I was extremely turned off by that element of Neo, but after I started playing, I couldn't stop. It's not for everyone, but many Shining fans enjoy Neo, and a select handful (like myself) absolutely find it a pleasure to play.

Well if there's a 2nd NEO, the best thing is they revert back to the strategy "turn" based system, which also can be called the traditional Shining Force Battle system...


I would love to have an edition of "turn-based" style, but to be honest, if a 2nd Neo was the same battle system, I wouldn't be upset. It's really more than just hack-n-slash - there's a complex items/weapons configuration. The degree of difficulty is a challenge. The game takes patience. It's far from a cakewalk.
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Re: A 2nd Shining Force Neo

Postby Stordarth » Wed Nov 30 2005 4:31pm

if they continue the NEO series, they should carry on what they are doing. simply because then I can try and imagine the NEO series as a separate entity from the true force series. Neo should continue down the same path, and sega should return the true SRPG style force series to life with shining force 4.
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Re: A 2nd Shining Force Neo

Postby Demonic Weasel » Wed Nov 30 2005 5:00pm

Yeah, that'd be my vote as well. Now, if they continue the Neo series I'd want it to continue the way it is while they do something else if they want to revive the strategy Shining Force. That way it confirms that Neo is nothing more than a strange abbaration.
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Re: A 2nd Shining Force Neo

Postby IrishRockerinMinnesota » Wed Nov 30 2005 5:03pm

LOL shining force neo 2 with strategybased gameplay. wow that wouldnt confuse the hell out of everyone. First all of us who played the whole shining series would be confused why they didnt just change the name back to shining force 4, while the newbies who've only played NEO would be confused why they changed the gameplay from hack and slash to strategy. that sounds dumb to me
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Re: A 2nd Shining Force Neo

Postby EmperorCesar » Thu Dec 01 2005 6:56am

I played up to the prison section and stoped- i plan to pick it up again- after i finish RE PLAYING Shining Force 2. Is Neo a good game? Yes. Does it come close to the real thing? No. We should beg for Golden Sun Tactics.
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Re: A 2nd Shining Force Neo

Postby Legend of Josh » Thu Dec 01 2005 3:31pm

2. Is Neo a good game? Yes. Does it come close to the real thing? No.


I myself love Neo, but you're 100% right, it's nothing in comparison to the original Shining games, especially SF1 & SF2. I always thought if SEGA (or whoever makes their games now) just simply kept the same exact battle system as SF2 - just enhanced the graphics and had a sh*tload of new characters, they'd have another classic in the making.

I played up to the prison section


You're in for a treat. I had trouble with that "level" I guess you could call it. Make sure you level up as much as possible before you get too deep in there.
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Re: A 2nd Shining Force Neo

Postby Flaming Manakin » Thu Dec 01 2005 7:10pm

Shining Force Neo 2

So, it starts...
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Re: A 2nd Shining Force Neo

Postby Legend of Josh » Fri Dec 02 2005 5:25pm

So I suspect you're not a fan of the Neo genre.
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Re: A 2nd Shining Force Neo

Postby Flaming Manakin » Thu Dec 08 2005 11:48am

Nothing wrong with Neo itself.

It's just that I fear the Shining Series. may have to pay a high price for it.
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