Now with some Jogurt action! Come out and play!
First things first: i like the changes to the items available in the shop, i was glad to see that i could inmediatly buy a hand axe for Luke and get rid of that crappy short sword. The long swords in bustoke are very nice too, sword users (Max, Balbaroy and Amon at that point) always fell really behind in terms of damage (and in case of Balbaroy and Amon, in everything else, they were kinda crappy in the original version specially Amon) just being able to use the middle swords. Knights dont have their power spear in the shop but at least you can equip it to one of them when you look for your precious bikini (yes, im a pervert, i wanted the bikini). I didn't use the remedy, i dont even know what could i do with it and i didn't try. I like seeing Amon and Balbaroy as solid characters too, but is kinda a shame that Hans is still crap (i finished doomblade's mode before trying yours and there Hans was very good and i enjoyed him a lot).
Poteito wrote:And yea, poor Hans, he is usefull in the first battle but from there his damage is just punny until very late in the game where it becomes just okay, and we all know that the only stat that really matters in an archer is attack, since it's never in the front line (should be that way) and may be only hit by other archers or area of efect magic (so HP would be the second most important stat on them since defense is ignored by spells). I always liked him, he is one of the original members of the force and in my games i always felt bad when i swap out one of them. And since i read his lore in Unknown Marine's topic i always wondered why he is so lame if he is supposedly a veteran archer and the best of all of Guardiana's army, i mean, he doesn't like fighting but that shouldn't draw him back that much when it comes to fight to save the world!
i found too a walkable square of wall in Bustoke, just above the stairs that lead you to the upper part of the town where you can go to Zappa's (why did you change his name? just asking, when i read that you where going to change a force member name i thought it was going to be Yogurt) prison or that side of the mountain where Boken arrives after the battle of the quarry. That looks like it wasn't intended and i dont remember that being in the original game.
I found the dificulty level pretty much the same until chapter 3. When i say pretty much the same read it as "god damn it blaze is over powered!". I think it's cool that elements are equally powerfull (not the typical Bolt>Freeze>Blaze) but being blaze present in the very early game makes that idea kinda dangerous, Tao gets Blaze 2 at level 4, and i use to get her to that level in the first battle of the game, so from there i had the chance to obliverate enemies doing unavoidable area damage (10-12 points). Didn't kill them in one shot unless it was a critical (due to enemies' enhanced HP), but as Tao usually is not in the front line, most of the enemies have received damage from your fighters and so you finish 'em up very easily (way easier than in the original game). Dark Mages have Blaze 2 too and they appear in Alterone, at that point half of your party can be one shot by Blaze 2 (not like the enemies, that have enhanced HP). Tao and Khris: bye bye. Lowe, Max and Gong barely survive it. Luke, Hans and Mae: bye bye. Ken and Gort (yes, Gort for some reason got 8 HP in two levels) were the only ones that could handle it well. Until the point i played 95% of the deaths were from Blaze 2. even if i tried to position my force in a manner that didn't hurt that much, at least one of the members died in a battle (due to blaze 2). So, in short, i find that kinda unbalanced.
Other thing that i didn't like was Luke being so weak, SO weak. Gort is very good, better than in the original game but Luke is a wimp. In the original game they both were rather low HP but hig defense and good attack characters. Here Gort has very good HP, very good ATK and very good DEF while Luke has poor HP, ok ATK and rather low DEF. Same happened in doomblade's mode but worst, im wondering why you nerf him so much.
So besides Blaze, as i found the game pretty much the same in therms of dificulty until chapter 3. There the enemies start to be very strong and you have to think that you do in order to end with at least half of your force alive. The Laser eye battle was very good, memorable, but as in doomblade's mode, the laser eye itself is so hard to kill (DAT defense and HP) that i literally ingored it once my force reached the other side of the bridge, going for the silver knight and his guardesmen.
So here came the problem that made me leave this mode for now. I've been reading some of the topic and i know that im not the first one to get stuck in a part of the game. I'v been readinf too that you Lobo, say that this mode is challenging for those that do not grind too much. I use to grind a lot in my games, i find amusing for some reason totally destroying the enemy after some time spent getting stronger. But this time i tried to not grind and when enemies started to give me 10-15 EXP points i moved on. So by doing that i ended up stuck in Elliot's battle. i lost a lot of gold in the laser eye battle because i had to re do it like 3 times, and as i saw the poor gold earning from monsters i didn't wanted to re do battles to hoard gold (because that would mean grinding) but i feared that at any point of the game i woul die enough times to get stuck due to lack of gold for resurrections. And that's just what happened in Elliot battle, i lost one time and when i went to resurrect the fallen i had gold to revive just 1 of them. The rest was trying to pick some kills to gain gold, just to get overwhelmed by the enemy forces and eventually having no gold to resurrect anyone. So im not gona play this mod anymore for a while, is kinda frustrating.
Damn i forgot to talk about the coolest thing about this mod!! the thing that i liked the most!! Lobo you are a genius!!: raising the starting level of the force members!, was such a relief to see Gort and Mae both at level 4 and i canot expres how much i loved you for making khris start at level 4 too. I always hated having to level her up, because she is a healer and is dependent of her healing powers (she starts with low MP), is always the last one in the turn and in order to kill monsters they have to be damaged until they only have just 1 HP left.
P.S: I still miss Tao's bikini! WHY YOU DO THIS?!
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