It's December 29th of 2015, more than 3 and 1/2 years since the original launching of this mod.
I remember back then I was having a hard time fixing little issues prior to the launching, besides other life demanding tasks, like having a son.
Meanwhile, Rubix got really productive on the editor, releasing updates at a pace I couldn't keep up.
I always wanted to test some of those features on this mod, but couldn't find the time or will to make it for a long time.
Well, I did it lately.
Brothers Mod v2.0 has some nice features that could have been there since the begining. But I'm glad it was not, for now I have such nice add-ons to present:Jogurt Levels!
I've used that awesome feature from rubixcuber's editor to make Jogurt into a fully playable character.
He gains levels. He has growth curves. He has attack animation. (Thanks to rbahamut!)
Give him a spot in your party and watch how far he gets!Fixed Land Effect
Ever noticed the Land Effect didn't work right? Neither did I.
Thanks to rubixcuber's and katgirlfeli's researches, we all got to know that.
And thanks to them again, we can now have it fixed and working properly.Automatic Item Passing
Ever got tired of passing items around in those rooms filled with chests?
Now the game does it automaticaly, just like in Shining Force II and III.
(Note: this feature doesn't work in battle maps.)EXP overflow
Once a character gains a level, experience is not reseted to 0 anymore.
Instead, it's subtracted by 100, just like in Shining Force II and III.Fixed maps
Some minor glitches in maps have been fixed.
The bottom-left spot in the room above Cave of Darkness is an example.
The walkable wall at Bustoke is another one.Re-rebalanced economy
After lots of complaining about force bankrupting, the economy system has been revised.
Enemies give away more money.
Weapons and items are more expensive.
Reviving and curing cost the same, so they are proportionally cheaper.
Also, there's more gold inside chests, so, hopefuly one should be able to revive the whole force after a tough battle.Minor stats changes
Some enemies got a bit stronger. (Specially bosses.)
Hans got stronger.
Minor changes in guys like Ken, Luke, Gort, Vankar, Domingo and some others.
Characters Critical stat revised.Minor text changes
Well, I hope this is enough to make it worthy to replay and to inspire those who never gave it a try to finaly go for it.
And, most of all, hope all the players can enjoy it and have a good time around!
Link to Shining Force Brothers Mod v2.0 ips file:https://drive.google.com/file/d/0By8C3i ... sp=sharing
Link to the BR version (translated to portuguese) of the ips file:https://drive.google.com/file/d/0By8C3i ... sp=sharing