Updated 3/3/17 (v2.11.7)
projectego wrote:What's everyone working on so far? Any awesome mods in development?
ShininGeek wrote:The 8X8 subtiles in SFI should be easy to use, as you can extract them directly from the graphics editor as a .BMP file. Getting the 3X3 tiles, however, might be a bit difficult, as there are a LOT to go through. You can build them from scratch, but it will probably be easier to just use the 8X8 subtiles. A good majority of the time, you should be just filling an area with the same subtiles anyway (large stretches of plains, forest, or hills). The hardest thing to do, most likely, will be the mountain ranges, as each one is uniquely crafted. If you are against building the maps that way, you can open them in the editor and screenshot the sections to build them from much larger pieces, but that greatly limits your amount of creative liberty. Even so, it is entirely up to you how you choose to go about doing it.
projectego wrote:Do please keep us posted!
Mythrandir wrote:Those battle sprites are excellent! Projectego, can you tell Dan to make like 100 more enemies and heroes? We at least need a hero (outward facing) Kane battle sprite.
So, while progress is ongoing, it's only as fast as I can afford to keep it that way. I'd absolutely encourage anyone here to give him a shout if you would like some custom Shining Force artwork done and he'll give you a price.
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