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Worst "common" class in the series?

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Worst "common" class in the series

Knights/Paladins
16
21%
Mages/Wizards
2
3%
Healers/Vicars
14
18%
Warriors/Gladiators
22
28%
Archers/Snipers or Bowmasters
24
31%
 
Total votes : 78

Re: Worst "common" class in the series?

Postby Boken The Forgotten Hero » Fri Sep 08 2006 7:18pm

Ansa @ Thu Sep 07, 2006 10:55 pm) wrote: In SF3 they pretty much blew, Dantares couldn't hold his own against even 1 enemy most of the time even if he had high level, Campbell was only worth useing because he's the only one you get in Medions force and lets face it Donhort blew, I useally had him out first chance I got.

I think SFIII has some of the best knight in the shining games.

Dantares- In all my playthough's Dantares is second in stats only to Synbios, and he's the Hero so that is to be expected.

Cybel- although a little weak a first after working with her for a little bit she ends up being a great character.

Campbell- not as good as Dantares in my opinion but still very good.

Arthur- Some solid phisical stats with Blaze, Freeze, and Spark level 3.

Donhort- OK, not great stats but not bad iether.

Honesty- A good attack with a no so good defense and the ability to fly.
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Re: Worst "common" class in the series?

Postby Rusty » Fri Sep 08 2006 7:36pm

Kaerou @ Fri Sep 08, 2006 6:04 am) wrote: I mistakenly voted for Knights.. but that vote should really go for Warriors / Barons. Honestly, there isnt one SF game that i didnt swap these guys out ASAP. Their movement is just too terrible, and i.. actually am not too fond of Dwarves.

Their movement is 6 in 1 and 3. That's not 'horrible' at all. In fact, that's decent. They're not as heavily slowed down by rough terrain like centaurs. They're very solid characters that, IMO, are vastly underrated. You're just racist. :p Hating dwarves...How rude!
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Re: Worst "common" class in the series?

Postby Ansa » Fri Sep 08 2006 8:18pm

In all 7 runs through SF3 none of my knights (all mentioned above by someone else) could hold there own, they would have great attack but they can't take a hit at all, heck Honesty was one of my highest leveled characters at the time, fully promoted around level... 4-6 I believe, and she died in 1 hit from Medion's weakest special and he wasn't even level 20 yet!
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Re: Worst "common" class in the series?

Postby Rusty » Fri Sep 08 2006 8:20pm

Personally, I think you're lying or your tactics are awful. Their stat gains (and stats, even) are just too good to be declared anything but fantastic. "Their" specifically referring to Dantares and Campbell, but Cybel isn't bad either. (In fact, in my game, she ended up better than Dantares, even. But marginally.)
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Re: Worst "common" class in the series?

Postby Martin III » Fri Sep 08 2006 11:26pm

I'm surprised too that there's a significant amount of negativity towards Warriors. Not all of them are exceptional, but in my experience they are always, ALWAYS at least solid players. They can take a licking and keep on ticking, and when it comes to whittling down enemies with inflated Maximum HPs, there's rarely a better choice.

I'm not going to vote yet since I've thus far only played two of the "Force" games, but so far I'm wavering between Archers and Birdmen. It's tough, because there are useful examples in both categories.

Balbaroy from SF1 can indeed very easily be a solid character if you keep him aboard. His defence becomes decent, and his attack can be pretty killer at points in the game. The problem is that I like to have my Birdmen dogfight, because (1)it's fun, and (2)it diverts the enemy's fliers from taking pot shots at my ground troops. And since I haven't had sucess in leveling up Bleu yet, Balbaroy is my only decent flier. As you can imagine, he sometimes gets overwhelmed.

I wanted to like Archers, but they always disappoint me. I actually don't mind their low defense; by their very nature they tend not to absorb the brunt of the attacks anyway. What frustrates me is how little their attack does. Their long-range ability is an interesting advantage in a tactical fight, but it's no good when they have trouble denting the enemy.
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Re: Worst "common" class in the series?

Postby Orange Gort » Sat Sep 09 2006 6:06am

I like warriors, and I don't find them weak by any means in Def and HP. They are always solid characters. They don't dominate offensively the way Centaurs and Hero's do. I think Lord Oddeye explained it well, on the Jumesyn forums, by calling them meat shields. Knights take you out quickly. Warriors take a little more time to take you down, but the do get the job done pretty easily seing how their def is so high.

Prince Medion) wrote:In all 7 runs through SF3 none of my knights (all mentioned above by someone else) could hold there own, they would have great attack but they can't take a hit at all, heck Honesty was one of my highest leveled characters at the time, fully promoted around level... 4-6 I believe, and she died in 1 hit from Medion's weakest special and he wasn't even level 20 yet!

Honesty's defence sucks, as do most flying characters. The White Ring helps her out a lot. And I have found quite the opposite, that they can hold their own. In the Malory courtyard in Scenario 1 when it is just Synbios and Dantares for the first little while, Dantares tore up those Giant Armors.

Kaerou) wrote:And on the topic of Birdfolk.. i love them, even keep them on the force in favor of 'better' stated chaarcters. Eldar in my SF3 outranks every other member, and is on par with Synbios at the same level, she just needed some early training.

That's just not possible.
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Re: Worst "common" class in the series?

Postby Tobi » Fri Sep 15 2006 12:37pm

Eldar can become a very strong charackter with good attack and very strong defense with wings. But nearly every times synbios`attack is better.

I would say dwarfs/warriors. But Obright is one of the strongest charackters in Sf3.
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Re: Worst "common" class in the series?

Postby bcs » Fri Sep 15 2006 5:16pm

I don't see birdmen in the post. They are the most useless in the series except SFCD. Peter doesn't count.
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Re: Worst "common" class in the series?

Postby Demonic Weasel » Wed Sep 20 2006 12:41am

Their flying ability slightly makes up for that though.
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Re: Worst "common" class in the series?

Postby bcs » Wed Sep 20 2006 5:53am

Demonic Weasel @ Wed Sep 20, 2006 12:41 am) wrote:Their flying ability slightly makes up for that though.

Slightly. They're still useless either way except in SFCD.
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Re: Worst "common" class in the series?

Postby Rusty » Wed Sep 20 2006 7:35am

bcs @ Wed Sep 20, 2006 12:53 am) wrote: Slightly. They're still useless either way except in SFCD.

Given they can wield the Chaos Breaker in 1, they're not really so bad there.

They're actually pretty good (at least Kiddo is) in SF:FC, as well.
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Re: Worst "common" class in the series?

Postby Demonic Weasel » Wed Sep 20 2006 9:32pm

Don't neglect SF3. They can be damn useful in that game. In fact, SF2 is the only one to really make them useless.
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Re: Worst "common" class in the series?

Postby Cullsoft » Wed Sep 20 2006 10:29pm

Demonic Weasel @ Wed Sep 20, 2006 9:32 pm) wrote: In fact, SF2 is the only one to really make them useless.

And that's partially down to how powerful Peter is; if he were taken out of the picture, you might find yourself giving the other fliers a bit more benfit for the doubt.
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Re: Worst "common" class in the series?

Postby Marky » Wed Sep 20 2006 10:38pm

Demonic Weasel @ Wed Sep 20, 2006 9:32 pm) wrote: Don't neglect SF3. They can be damn useful in that game. In fact, SF2 is the only one to really make them useless.

True; in SF3: Scene 1, you had to use Eldar to retrieve the White Ring (if I remember correctly) in the battle with the waterfall. So I guess after a few Shining Force games, Sega decided to re-evaluate and upgrade Birdmen.
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Re: Worst "common" class in the series?

Postby Demonic Weasel » Thu Sep 21 2006 2:25am

Culley O'Fursdom @ Wed Sep 20, 2006 10:29 pm) wrote: And that's partially down to how powerful Peter is; if he were taken out of the picture, you might find yourself giving the other fliers a bit more benfit for the doubt.

I grant you that. It was also the fact that Peter had the worst peronality of any Shining Force character ever, those two things combined kind of turned me off of SF2's birdmen.
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Re: Worst "common" class in the series?

Postby Rusty » Thu Sep 21 2006 3:10am

SF3 birdmen aren't bad, yeah. But they ARE pretty annoying to level up. So it's sort of like SF1 in that respect.
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Re: Worst "common" class in the series?

Postby Ansa » Thu Sep 21 2006 3:22am

Eldar isn't that hard to level up, giving her wings istead of a sword should at least keep her from dying in one hit.

Zero dies a lot sadly, I useally give him the darkness sword with the uncursing ring (or wahtever it's called) and make him be a full on attacker and if something attacks him? Pray >.<
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Re: Worst "common" class in the series?

Postby Boken The Forgotten Hero » Thu Sep 21 2006 5:04am

Ansa @ Wed Sep 20, 2006 8:22 pm) wrote: Eldar isn't that hard to level up, giving her wings istead of a sword should at least keep her from dying in one hit.

Zero dies a lot sadly, I useally give him the darkness sword with the uncursing ring (or wahtever it's called) and make him be a full on attacker and if something attacks him? Pray >.<

How can you say Elder is not that hare to level up. When you first get her even witht he wings there still a good chance of her getting killed in one hit, and to make thing worse she only ends up do 2-3 damage. I do think she gets some good stat boost in level up but still super annoying to level up when you first get her.
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Re: Worst "common" class in the series?

Postby Demonic Weasel » Thu Sep 21 2006 4:15pm

Eldar hard to level up for the first few levels, but then after that she's pretty solid. Most of the early birdmen are like that. And I find Zero to have the best defence of all the SF3 birdmen.
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Re: Worst "common" class in the series?

Postby Rick » Thu Sep 21 2006 7:32pm

I personally dont think any of the birdmen rock as hard as Claude from CD though... he was like one of my best characters EVAR!!

erm... as for the rest of em?

Knights: I found in SF1, they were a good reliable class, with you generally being able to get good use out of them depending on your play style. Granted some just Blew... saying no names... but lets face it... Vankar was shite! but the rest of them you could count on, I mean Mae, Earnest, Guntz and Arthur all become solid knight variants.

In SF2, I felt kinda cheated by the centaurs. Lets face it, unless you miss the pegasus wing, Eric is pretty much the only Paladin worth using, and even he will suffer cause of the land effect on the final battles. The others (except Rick) you may as well just leave behind.

SFCD produced some high quality knight classes, but again, not all of them were great, the only one that really stood out for me was Dawn...

SF3 restored my faith in the centaur community. Dantares is a great character to start with, and pretty much remains solid the whole game, with Cybel only very slightly behind. Plus with the Ark Halberd, they suddenly had immense use...

Healers A good solid class IMO. I've never really been disappointed with any healer in any of the SF series.

SF1 was a good start for the healing characters. They showed you that just because they were magic users, they didn't have to be sat JUST healing... especially with Khris as an example. she got a great few whacks in and is one of my fave SF1 characters.

SF2... meh, I didnt really bond with any characters here... I felt the promotion to MMNK was just... horrid, they should have had a couple of dedicated monk characters instead.

SFCD was a good reminder that I needent dislike healers after SF2... the split of Monks and healers once more gave you more variety and they all ruled. Sig and Cray were solid attackers whilst Mayfair still got good hits in. I wasn't AS impressed with Sarah, cause she came prepromoted, but she was definately useful in the museum battle.

SF3 set a good bar for them too. All reliable healers, with even the MMNK's standing out as fighters for once. The only thing is, they all seemed really similar with just different skins. I found Uryudo ended up pretty much the same as Grace. Gracia was the only one who was different.

Mages

SF1 provided some good bases for the Mage characters. They were all specialist in certain areas, with none of them sucking that bad really... even the introduction of the Mage Knight char :)

SF2 disappointed me somewhat, after the good, solidness of the mages came Kazin, Tyrin and Chaz. I've never liked the summon spells in this game, and dont like the summoner class. I find out of the 3, Kazin was good if you don't take Tyrin, but his spell selection sucked. Blaze was underpowered in this game, and even though he is the only desoul character, it doesn't redeem the fact he sucks. the others don't really have that good a spellset either I don't think.

I personally think SFCD produced some of the finest Spellcasters in the series. Certain people like Natasha, Wendy and Yeesha provided some good status effecting spells, and then there was the sheer power of Domingo once again reared its head.

SF3 has the best mages undoubtedly... but again, they were all sort of repetitions, apart from the summoners. I never removed Noon and Masqurin from my team, they both rocked too much. Plus the selection of Wands/Ankhs and Rods just gave uber variety... made them nasty!

Warriors

The 2 in SF1 impressed me for the early pat of the game, but they were always just kinda there, not really standing out, but not really sucking either...

SF2 once again, didnt do anything for me with these guys, you had to make them a baron to get any real joy from them... The only Plus point was the Ground Axe/Rune axe combo

SFCD suprised me, with the previous games providing such mediocre characters, how was this gonna promise me anything different? then they go throw Jaha at me and I'm like... fook me they're awesome!!!

But then SF3 threw me right back at SF1... Obright, Rock, Horst... they were all... there. I used them to take on centaurs? and that was about it?


Archers

SF1 set quite a low mark for the archers really? they never really became great, but never really sucked either. They were useful as they were the only ranged people not limited by their attack though. The power spears and Magic from other classes soon run out of use

SF2, again, rather a low base for archers. May and Elric were the only ones worth using, and the Tank just made them suck bad?

SFCD made me respect the Archers. Chester and Shade, teamed up with Dawn were like my uber fighting team. I couldn?t believe how unstoppable these guys were, their other stats were as good as their attack!

SF3 had many great archers, and they were all kinda different. They stood out so much cause of their ability to just hit hard and run back if needed, providing solid ?softening up? of harsh enemies.
Then again, they had some bad ones too? like Justin?
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